Y114.06.12
Well, not fail really.  I learnt about anchoring onto a fleet member and that I’m not the slowest in fleet, so you’re primary – ner ner ner.  And I fired my first missiles.  At the FC.  No, really – he wanted to see how fast the logis could rep him.  Fast enough to give 20-odd Drakes the brush off, that’s for sure – that’s why they need primaried.  The ensuing roam I broke my arse to get back from the [virtual] shops for, was target free but filled in some missing bits on the star map and I fired some missiles.  Did I mention that?
The fleet reshipped to Thrashers to go a little more far afield through another WH.  A couple of ‘Phoons, Drake, Kestrel & Oracle bit the dust, but we lost a few Thrashers and when local spiked off the chart with reds, we legged it.  They chased us a good few jumps and they let my corpie off a podding though, so fair play.  Still, +ve on efficiency and I got my first top damage dealer KM.  And no bollocking for doing anything stupid.  Briefly felt guilt for helping pop a guy in an alliance the corp used to be in [before my time], but he had a monocle so he deserved it.
Also managed to move some more ships around.  Again.  Now I only need to go to the shops and back once more then do some 6 jump round trips to tidy it up.  Moving stuff around does yer swede right in mush.
Protip, kids – don’t fit your ships ‘til you’ve hauled them where you are going.  In my haste to get them fitted & rigged for action, I always forget this and have to jump them about to avoid destroying the rigs and end up with bloody shuttles everywhere except where I need them.  I could use rookie ships I guess, but the align time worries me – maybe I just need to man up, they’re only +3’s after all.
o7
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