Thursday 23 February 2012

Damage to Deal & Resist vs Faction

Y114.02.23

Open with the IGB for in-game reference. E&OE!

Faction Damage to deal Projectile Missile Armor Shield [if different]
Amarr EM / Therm EMP Mjolnir 2* EM, 2* Therm
Angel Cartel Exp Fusion Nova 3* Exp, 1* Kin 2* Exp, 2* IF
Blood Raiders EM / Therm EMP Mjolnir 2* EM, 2* Therm
Calamari Kin / Therm Plasma Trauma 2* Kin, 2* Therm
EoM Kin Plasma Trauma 3* Kin, 1* Therm
Gallente Therm Plasma Inferno 2* Kin, 2* Therm
Guristas Kin Plasma Trauma 3* Kin, 1* Therm
Khanid EM / Therm EMP Mjolnir 2* EM, 2* Therm
Mercs Therm Plasma Inferno 2* Kin, 2* Therm 2* Therm, 1* Kin, 1* IF
Minmatar Therm Plasma Inferno 2* Exp, 1* Kin, 1* DCU 1* EM, 1* Kin, 2* IF
Mordu's Legion Kin / Therm Plasma Trauma 2* Kin, 2* Therm
Rogue Drones EM EMP Mjolnir 3* Exp, 1* Kin 1* Exp, 1* Kin, 2* IF
Sansha EM / Therm EMP Mjolnir 2* EM, 2* Therm
Serpentis Kin / Therm Plasma Trauma 2* Kin, 2* Therm
The Syndicate Kin / Therm Plasma Trauma 2* Kin, 2* Therm
Thukker Tribe Exp Fusion Nova 3* Exp, 1* Kin 2* Exp, 2* IF

Check racial base resists 

DC > EANM as hull mod & no stack penalty 

Add DC for NPC’s hitting your weakest natural resists -
Armor - Angel / Drones 
Shield - Blood Raiders / Sansha

Credits
Damage dealing compiled from numerous sources - props & thanks to the original authors.
Tanking based on Eve Survival's 4 slot method of tanking & EFT Config advice

o7

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