Friday 31 August 2012

The long haul

Y114.08.30

Materiél
I’m getting the hang of this now. Having everything in hangar and not in poxy containers makes quick work of moving stuff into ships when time is tight – win. Also, get a nice Alliance / Corp member to scout inbound gates / station docks for you, give them a token reward for their help and set them blue to you. You remember how long it took you to grind the ISK, go to the trade hub, buy the crap, work out how to fit it in the hauler in as few trips a possible and get it close to where you need it, right? You want to do it all again? Correctomundo, Holmes.

NEW – Quote of the week
From our holiday bound CEO – ‘Have fun, don’t do anything not fun and don’t buy anything or give money away ‘til I get back please’. Priceless [sic] and incisive.

Training
Minnie Cruiser V, 11d. T2 hull me up. I am not logging into EVE until I have under 10 days remaining on this skill. See you Monday.

Endnote
The 1,000,000 ISK to the first subscriber to this blog is still up for grabs. EVEmail me ingame. No ringers though. That means you, Corpies. Not that you read it anymore.

Fly safe

o7

Friday 24 August 2012

Stuff and barges

Y114.08.24

Right, enough of that fluffy stuff in the last post and I trust that fact that I have got that boring stuff out of my system will provide you with some relief.

3 in, 3 out
Managed to get 3 Corp in fleet last night, the usual EU TZ suspects of course, and we all managed to get home again. In pods, but home nonetheless. So the last two fleets I have been in have been, er, costly, in numbers of ships, but at least we won the ISK war this time. Good fight though, don’t mind the loss so much when it’s a proper pagga and it will always be tough against a well thought out fleet. Shall I go get some more Ruppies then?

New flesh
Interest from recruiting is not too bad, got a few names in the hat to bring in when the time is right.

Mining
CCP have just removed tiers from the T1 mining barges, meaning I can now fly them all [trained in a previous life] and given them each a more individual role. It’s all here   I may invest in one of each and chuck ‘em in the indy base, just in case I fancy some rocklicking™ one day. My basic understanding of the rebalancing is this -

Procurer – best tank, for less safe systems
Retriever – biggest hold, for safer systems
Coveter – best yield, for fleet boosted mining with Orca / hauler



Training
Well, I’ve got some of the annoying ‘want to get to IV/V’ shite out of the way, so time to FOCUS. Just over a day to Leadership V, then it’s Large Projectile Spec or Minnie Cruiser V. Undecided yet, large projectiles is more PVE than PVP but an essential component of a PVP niche, Minnie Cruiser to open up Recon / Logi. Probably Minnie Cruiser as I use it more right now.

Endnote
1,000,000 ISK to the first subscriber to this blog. EVEmail me ingame. And another mil to the first person who tells me what 'Kill Rq.' on Eve-Kill means.

Fly safe

o7

Wednesday 22 August 2012

Break Break

Y114.08.22

Det är inte bra
Not going to be on much for the next week or two, which is sad as things are really hotting up in one way or another and I want to make a determined effort to get some money back into the Corp wallet. I have had a sudden attack of guilt over spending Corp money on ships for the Corp PVP wing, see. Might try some ratting / exploration in 0.0 as it’s not something I’ve really undertaken yet, but keeps me where the action is, we can do it as a Corp and still be ready to fleet up in Alliance if needed. At least one other Corpie has similar feelings [but a lot of T2 missiles, eh olsa?] so we’ll see. All PVP and no ISK.

Deep
This has given me time to revist the EVE-O forums and a couple of threads have stood out among the flotsam and jetsam [read – shite] that populates a lot of it. These have caused some introspection on my EVE experience so far which may be helpful to those newer than me.

Doldrums
The first six months went well – missioning, skilling up, moving house, learning the basics, collecting a hangar full of stuff, getting a level 4 agent. Then it all became a bit dull and time consuming and I was logging on to chat and queue skills, more than anything else.

The revelation came when I started fleeting up with Corpies to salvage missions, sort and sell the loot and divvy up the ISK. Suddenly standings and wallet went up far quicker, opened up more agents and gave me the ability to save for the ship I really wanted. When a cheap hull came up locally, I was able to snap it up and make a quick covert trip to Jita to get some Gucci bits for it. I can now make ISK faster when I do mission, meaning I don’t need to mission as much to support my PVP activity. And of course tax fills the Corp wallet. If only I’d pestered me Corpies to let me x up for missions from the outset.

Doldrums #2
Was offset by the DED Plexing , but the lack of escalations was annoying and then came the losec POS  which was fun and a great introduction to situational awareness, which goes a long way in null.

Dur, just get on with it
So, the gist of this meandering ramble is… EVE is an MMO and the second M is the most important – multiplayer. Maybe the reason I enjoy x’ing up for fleets is like the idea of being told what to do after making my own way for a year or so. Or maybe it’s the camaraderie, the sense of achieving something, the genuine disappointment and empathy when my own, my Corpies or our Corp get popped or the wallet goes down too much. Or maybe I just need to get out more. Actually, I did that once and met real life EVE players. They were real nice too.

Protip, kids – PVP early, x up with missioning Corpies early, ask for help early, ask them for training tips early and hell, even ask for money or stuff too. I didn’t really do any of these, but that didn’t stop them offering and giving me stuff.

Training
3 ½ days to Leadership V.

Fly safe

o7

Friday 17 August 2012

Aw, thanks guys.

Y114.08.17

So, my first MOTD in Corp chat had the wrong date but I awoke to a humbling EVEmail to tell me I am the first to be awarded the Corp’s new Ton-up medal in recognition of reaching Corp 100 kills for the Alliance. I would have found out last night, but I’d turned mail & notification blink off because I read somewhere random that it reduces lag when you end up in a pod and helps stop you taking the pod express home. In reality, it hasn’t made a blind bit of difference and funnily enough, the opfor dropping a drag bubble and a bunch of shiny ships with a little green triangle on the top left corner seems to have somewhat more bearing on survival than whether some poxy icon is blinking or not. It’s turned back on now, but the pop-up remains disabled. Can I use that word in Y114? Ok, unenabled then.

TiDi
Had my first real experience of time dilation last night and the length of time we were stuck in system may well have had a part in the shinys getting the drop. No, that’s not fair – they are one of, if not THE best PVP Alliance in EVE and funnily enough the Corp flew with them in a previous Alliance. NO, WE MUST HAZ SPAI. Anyway, TiDi for those that don’t know is CCP’s answer to lag – it’s explained here.I think we must have been on the same node that was hosting the 400b ISK, 2000-odd man supercap scrap that made EVENews 24 - TiDi was at 10%, meaning everything was occurring [for us] at 10% of the speed it should, so a cross system warp took about 10-15 minutes. Then we warped to a planet and back to the gate again, hehe.

Contracting
Also managed to get my head around courier contracting last night – well worth a few 1,000 ISK of anyone’s money to get things unscannable in a freighter. Put stuff in GSC > contract GSC to someone to haul, job done. The irritating part is that when I chose to go shopping for the corp, we could have had 3 in fleet and it was a very productive fleet ;)

Training
3 days to Sig. Analysis V

Fly safe

o7

Thursday 16 August 2012

Skills & tweaks

Y114.08.15

Just been looking at some stuff I have missed and thought I’d put it out there.

EFT
v2.16 [Inferno 1.2] is out by the way and many thanks to Gripen for the years of graft on this invaluable fitting tool. You can update the damage profiles to see what your resists are vs each Faction / Race / ammo type, I think EVE HQ has this functionality, but never used it myself. Just copy/paste them from here into the config.ini file in EFT, under the Autosave [last] line - you’ll see where they go. They can be reordered as you see fit… Thanks again to the original provider[s]. I have no idea how accurate they are, but hey, everyone else is using them :P

DamageProfile=[NPC] Angel Cartel,480,0,719,3058
DamageProfile=[NPC] Blood Raiders,613,570,60,0
DamageProfile=[NPC] EoM,0,618,1718,0
DamageProfile=[NPC] Guristas Pirates,0,570,3504,0
DamageProfile=[NPC] Mercenaries,90,634,424,108
DamageProfile=[NPC] Mordu's Legion,0,30,70,0
DamageProfile=[NPC] Rogue Drones,86,91,281,964
DamageProfile=[NPC] Sansha's Nation,1945,1598,0,0
DamageProfile=[NPC] Serpentis,0,1627,1320,0
DamageProfile=[Faction] Amarr,1204,1349,0,0
DamageProfile=[Faction] Caldari,0,795,944,0
DamageProfile=[Faction] Gallente,25,781,1127,0
DamageProfile=[Faction] Minmatar,615,310,815,1633
DamageProfile=[ammo] Antimatter,0,5,7,0
DamageProfile=[ammo] Null,0,6,5,0
DamageProfile=[ammo] Spike,0,4,4,0
DamageProfile=[ammo] Multifrequency,7,5,0,0
DamageProfile=[ammo] Scorch,9,2,0,0
DamageProfile=[ammo] Aurora,5,3,0,0
DamageProfile=[ammo] EMP,9,0,1,2
DamageProfile=[ammo] Phased Plasma,0,10,2,0
DamageProfile=[ammo] Fusion,0,0,2,10
DamageProfile=[ammo] Barrage,0,0,5,6
DamageProfile=[ammo] Tremor,0,0,3,5
DamageProfile=EM,1,0,0,0
DamageProfile=Thermic,0,1,0,0
DamageProfile=Kinetic,0,0,1,0
DamageProfile=Explosive,0,0,0,1

BC V
Anyone else panic and get racial Cruisers to III, Dessies and BC to V? Good, not just me then. Though it was a fair chunk of time, BC V is a great thing for me as I spend most of my PVP time in BC’s. Little did I know that when I trained it.

Core support skills
An old Alliance mail threw up this nugget about core skills and I can see the logic. Remember kids, if it’s under a week, it’s a short skill!

Engineering 5 - maximize the power grid.
Electronics 5 - maximize the CPU.
Energy Management 5 - maximize the capacitor capacity.
Energy Systems Operation 5 - maximize capacitor recharge rate.
Mechanic 5 - maximize hull strength.
Shield Management 5 - maximize shield capacity.
Shield Operation 5 - maximize shield recharge rate.
Hull Upgrades 5 - maximize armor strength.
Repair Systems 5 - maximize the amount repaired each cycle [but ^ cap use].

KB / Overview
Not had much chance to play with the Altruist KB / overview settings I mentioned in the last post yet, but have moved all windows slightly away from the edge of the screen as suggested and it does make it easier [read feasible!] to see where brackets are when you need to GTFO, which I needed to do last night fo sho. Didn't make it though. I've also moved the locked targets to just above the modules, but didn't get much chance to lock anything and play :/

Currently training
Signature Analysis V. Lock me baby one more time. Or 5% quicker anyway.

Fly safe

o7

Tuesday 14 August 2012

Ton up

Y114.08.14

Pain in
Stripped out all that PI last night, stopped the extractors, sacrificed all the wasted materiel to Jamyl and put all the raw / processed mats where they need to be for the factories to refine & process as they see fit. And still made fleet :P Cathartic stuff. Will wait ‘til all processes are complete, rinse and repeat until the factories are empty [or at least balanced] and haul all the excess to the indy station to act as a buffer in times of future PI incompetence. Passive income my arse and up yours Mr. Spreadsheet.

Come in
The true and righteous, cheese eating surrender monkeys, Calamari, hell – even them hippie slaves - are all welcome here. With one caveat.


Apparently I have been made one of the corp recruiters. Crikey Matron, I guess that means I am no longer a grunt. Or maybe just a grunt who recruits. Or maybe I’m just on at the right time. Must request Communication Officer & Personnel Manager roles off the boss so I can spam Corp chat with inane MOTD’s and accept all those applications that will come flooding in when people see the ad. I need to ask for all their stuff but they can keep half their wallet, right? Just need to find out who created the Corp open channel now, but that might be hard work.

Get in
Just found this blog http://www.evealtruist.com/ and I hope you don’t mind me linking it, Azual. Not read a lot so far, but these posts about screen layouts & key binding are excellent. Will try it out soon and report back.

Training
Both Nanites now at 4, 1 day ‘til Thermodynamics gets there. Gentlemen, overheat your weapons.

Oh, up to 102 kills now, 99 of them real. Love it.

Fly safe.

o7

Monday 13 August 2012

Heat the PI

Y114.08.13

Well, all that selling worked a treat – the wallet is now looking a little more respectable and ready to fritter away on some new ships to get me back to that magic number of 2 of each. I’ve also been carebearing a bit in hisec and got lucky with those lovely missions full of BS for bounty & salvage. I am also at the stage where I can decline 2 crap missions in a row without the standing hit affecting agent or faction access. I could always jump a few jumps rather than do this, but meh. For those that don’t know, Eve Survival is the place to be to check out your missions for completion tips and tricks and time vs reward info.

Fucking PI though – just can’t get it all flowing properly for any length of time but it gets a fair return when I do. It’s a licence to print money, so I have to sort it but RL stuff means I am always short of time to get into fleet for roams and end up rushing the PI tweaking without paying enough attention to it, either before the roam or after. Solution – stop KM / mission whoring and devote a night to getting it sorted. Maybe put it on longer cycles and see what happens, too. Right, I’m emptying all the product out of every planet tonight and starting from scratch with the installations already I have in place. And I’m going to start using the spreadsheet I carefully constructed then ignored for 2 months :/

Training
Overheating mods rocks. So much so, that I have started doing it more often and only toasted a MWD so far – with a bit of luck training them there Nanite skills and Thermodynamics to 4 should help reduce any further losses. I am sure you are as bored as I am about the what to train next dilemma, so I’ll leave it out. Whaddya mean I need to look at Amarr BS & lazors? FFS.

Let me leave you with a nice pic of the new[ish] missile launchers


Fly safe

o7


Thursday 2 August 2012

Boxes & ISK

Y114.08.02

Funds are getting low for no other reason than I keep spending it – hulls, mods, skillbooks, ammo, Quafe – you name, I ‘need’ it. One reason I spend more than I should is that I cheerfully followed some internets advice about organising everything in my hangars into separate containers and while this worked very successfully before my PVP conversion, it is proper wrong now.

Boxes
Containers are great when you have pretty much everything in one station, you can spilt it up into containers named such innovative and original names as keep, sell, ammo, tags, implants, salvage and know where everything is. Whenever you finish cleaning up with the whore ship, you can dump it into whatever container you want and know it is NEAT, TIDY and CORRECTLY ORDERED and this is, or rather was, quite important.

I had already found a couple of problems with this system before my switch to multi station occupancy – you need to pull any blueprints and the stuff required to make other stuff from them into the main hangar and you cant search in the assets or new inventory system for the contents of containers. I could cope with that though, never needed to do it that often.

Now I have stuff in hangars at the carebear station, the carebear station I will soon be using jEveAssets [when I can get it working :P] to tell me what to sell & what to melt, the hisec staging point, the 0.0 PVP base & the 0.0 indy base. AND I NEED TO SEE IT ALL. NOW. Well, I do really as I like to keep the PVP base stocked with any ships I might need and with the current rate of attrition, I end up buying hulls, modules & rigs without bothering to see if I already have any and where it may be, using funds unnecessarily. Of course, I don’t have anything I need as my main hangar is full of the shite I have collected and kept in case it comes in handy one day.

So lets empty all the containers, leaving 2 named Sell & Keep, everything goes in the main hangar, the search functionality works and I can filter using the lovely inbuilt tools such as name, type & meta level that CCP have already provided - game on. Wow, that much shite? Worth how much? Crikey. that’s all going in the indy and getting sold, need to buff Trade & Retail a bit to get enough sell orders and I’ll keep the ammo.

Sell
As I can’t be arsed with this trading game at the moment, I have been following a simple plan of what to do -

Haul stuff to trade hub & place in hangar there > check price of item, if less than 100,000 ISK = move back into indy for melting at repro plant I have good standings with. More than 100,000 ISK = check price, maybe sell to buy order if it is more than I would list it at, if not create sell order. No interest in trading means I do not make all I could from it, but WTF – it’s even more dull than missions and it’s all mission loot anyway.  But people will [as do I] pay over the odds for rubbish to save a couple of jumps.  Not sure I would pay it for Titanium or Carbonide plates, but thank you.

LP’s
I have accumulated a bunch of loyalty points and never used them, but mission loot has given me pre-requisite items needed to trade for LP store rewards & maybe I can make some money off Faction ammo.

1. Pay ISK
2. Give up cheap ammo
3. Give up LP’s
4. Get shiny ammo
5. Sell shiny ammo
6. There is no 6
7. Profit [on some, others not selling - check your Bullworth Burgers, boys]

It can’t be that easy? It is.

Training. Again.
So much still to do, but those friendly chaps in alliance have given me some pointers, so this I’ll finish off some things for myself [xx Shield Comps & Tengu as I’m almost there], then Leadership V, T2 large AC & arty & Minnie cruiser V which will open up Recon & Logi. Unless I put AF / ‘Ceptor in first :P

A Tengu for you.



Fly safe

o7